Browse student projects below. You can get in touch with any student by clicking the arrow in a profile and filling out the form.
A 2D Game engine written in C++ and OpenGL using SDL. Featuring a Top down Dungeon crawling game as a Tech demo.
This project is an exploration of ECS in Unity Evolving from the work done in my FYP, taking a different direction and fleshing the game out.
A look at implementing different AI techniques to see if it's possible to allow Equilibrium between several species in a simulated Eco-System.
A NES emulator from scratch in C++
A project which generates tile maps for games from user supplied settings. Inspiration for this project came from the game Age of Empires 2.
My project is an investigation into how to program a dynamic path finding algorithm on a large environment using a combination of vector flow fields and potential fields, including techniques to optimise the algorithms to minimise computation time.