Projects
Bed Engine
I am Jake Hickman, an aspiring game programmer currently developing a custom game engine. The result is Bed Engine, an ECS-based game engine that focuses on scalability and ease of implementation. It supports both 3D and 2D rendering, with the possibility of expanding onto other platforms and graphic APIs.
Future developments aim to provide support for multithreaded execution of systems, entity generations, archetype ECS and command buffers to further test the limits of my knowledge and improve engine performance.
http://www.linkedin.com/in/jake-mark-hickman
https://jakemarkhickman.github.io
Type of employment sought
Gameplay programmer
Engine Programmer
Areas available to work
Happy to relocate/travel would prefer to stay around west midlands however.
Contact Jake