The Lich - Realistic Character

This project aimed to test my skills in a variety of fields, including creating cloth, designing a character to fit an art style, texturing and applying sub-surface detail, sculpting realistic-looking skin detail, as well as animating a character to include expression and personality. As a character artist, I thought one of the best ways of ensuring my character was capable of the animations required for game implementation was to animate it myself, giving it facial expressions and poses indicative of a powerful Lich.

Download my project document



https://www.linkedin.com/in/joe-avery-chamberlain-44264134a/
https://www.artstation.com/dragonflyinahat



Contact Avery