Projects
The Castle - 3D Environment Scene
I have just completed my final year of BA Games Art at the University of Staffordshire. This environment is the result of my final module – Live Brief and Employability. Created over 8 weeks, this scene began as shakily drawn concept art and finished as a full game-ready Unreal Engine level featuring many modular and reusable segments. All assets were created by me using 3dsMax, Houdini, Zbrush, Substance Designer and Substance Painter. My main influences were Studio Ghibli’s art style and FromSoftware’s ‘Soulsborne’ games.
http://www.linkedin.com/in/noah-o-grady-8a6ab21a0
http://www.artstation.com/noahogrady
Type of employment sought
I am seeking a full time Environment/Prop artist role.
Areas available to work
I am able to relocate anywhere.
Contact Noah