Tailoring Animations to Game Genres and Art Styles

I’m Ruby and I’m a Graduate Gameplay Animator specialising in hand key animation but also comfortable with Motion Capture Cleaning.

During my studies I took a very general approach to animating, as I was just learning how to animate. So, for this project I wanted to explore making specialised animations with the focus on using them to enhance the game genre and artsyle I would be making them for.

For this project I made 2 animation sets fully playable in Unreal Engine 5, a stylised 2.5D Fighting Game character and a realistic 3D Action Adventure Game character.


https://uk.linkedin.com/in/ruby-dodd-b1114027a
https://www.artstation.com/artwork/GvoPO4

Type of employment sought
Any game animation roles, hand key or mocap. I have industry experience in Gameplay Animation but would also be interested in Cinematic Animation roles.


Areas available to work
Anywhere in the UK, willing to consider beyond the UK but do not have any foreign work visas.



Contact Ruby