Raytraced Audio

Hi! I am Ryan Moakes. I love developing in C++ and C#, making unique and fun stuff; whatever it may be, like video games or advanced raytraced renderers!

For my dissertation, I developed a real-time audio raytracer to help answer the question:

Can Realtime Raytraced Audio in Virtual Environments Improve Spatial Reasoning?

 

 

Download my project document



https://ryanlabs.my.canva.site/
https://www.linkedin.com/in/ryan-moakes-9735b5332/
https://github.com/ZWolferZ
https://ryanlabs.itch.io/



Contact Ryan