Projects
Gameplay Programmer
I am a game developer focused on creating fun games with scalable code.
My project, KnockOut, is a fast-paced, top-down arena brawler built using Unity Netcode for GameObjects. Players face off in a vibrant, physics-based environment on a hexagonal grid that systematically falls away, forcing intense close-quarters combat.
To maintain a dynamic flow, KnockOut utilised a unique “catch-up” mechanic. Defeated players are entered into a Power-Up phase where they select game-changing abilities to completely alter their playstyle and level the playing field for the next round. The game is driven by highly modular Strategy and Observer design patterns.
http://www.linkedin.com/in/ashvin-jeevarasa
https://www.youtube.com/watch?v=p6i66cxAxuo
https://ashvin04.github.io/Portfolio/
Type of employment sought
Gameplay Programmer
Tools Development
Areas available to work
Available globally, prepared to change locations
Contact Ashvin
