Comic Book Stylisation in 3D Animation

I’m a 3rd year Games Design with Animation student who has specifically wanted to work on cinematics more throughout my course, doing multiple projects where I have created different  cinematics mainly focused on my hand key animation.  During this I have also created game-ready animation sets using motion capture for multiple modules.
The project I am showing off today is research and development piece on comic book stylisation in 3D animations: What this entails and how I can replicate this effect.
I created a short animation, rendered it in Maya Arnold and for post processing I used After Effects.


https://www.artstation.com/dylanrg
https://www.linkedin.com/in/dylan-graham-1370801b7/

Type of employment sought
Any 3D animation role


Areas available to work
Any



Contact Dylan