ADAPTIK

I’m Pixx, a Computer Games Development graduate specialising in Procedural Content Generation and Technical Art. In modern video game development, realism and immersion are crucial elements in enhancing the player experience. As games have become more detailed, the demand for believable character animation has grown, particularly in dynamic environments where characters must interact with uneven or unpredictable terrain. In this context, procedural animation has emerged as a powerful tool for achieving fluid, realistic motion without relying solely on pre-defined animation sequences.

Download my project document



https://linkedin.com/in/itspixxel
https://itspixxel.github.io

Type of employment sought
Junior Technical Artist


Areas available to work
United Kingdom, India, United States of America, and Europe.



Contact Sarthak