Projects
Tiny Shaders
Tiny shaders is an open-ended puzzle game I produced as part of my Final Year Project, the goal of which was to explore this emerging subgenre of puzzle game.
The goal of each puzzle in the game is to place and wire together the simple blocks to create a complex algorithm which will convert the input texture(s) to the expected output. One level will have you build a dithering shader, and another a greyscale converter. What are simple tasks in reality become complex puzzles in Tiny Shader’s world of basic building blocks and tight restrictions.
https://jonathanscoffin.ju.mp
https://www.linkedin.com/in/jonathan-scoffin/
https://jonathan-scoffin.itch.io/tiny-shaders
Type of employment sought
Games Designer
Areas available to work
UK
Contact Jonathan
