Projects
The Harbor
Here is my game-ready environment, The Harbor. Based on the concept art by Max Suleimanov found here.
Everything in this environment was made by me.
It includes photogrammetry materials and scanned fruit and vegetables, all created by me. The environment is fully playable with collision setup and LODs implemented. The majority of assets are using tileable materials or are a part of a trimsheet and use RGB masks as well as detail normals, which are set up within my parameterised master material to tweak aspects such as damage and dirt in the engine with ease.
https://www.artstation.com/rhiarhiart
https://www.linkedin.com/in/rhiannon-chamberlain/
Contact Rhiannon