Soliloquy of the Sunken

I’m Luke, a Game Designer about to graduate who specialises in Narrative Design. I created this project, Soliloquy of the Sunken, as part of my Final Year Project, with the aim to explore various formulas of Narrative delivery- namely, dialogue and collectables, in an expositional setting.

Soliloquy of the Sunken is set in an underwater town lost to time, with lore sprinkled around for the player to discover on their own volition, but the critical path feeds all the necessary story.


https://www.linkedin.com/in/luke-anderson-96619b23b/
https://lukeandersongames.weebly.com

Type of employment sought
A Game Designer role- with a preference for Narrative/Level Design roles but open to any role within this category.


Areas available to work
Anywhere within the UK.



Contact Luke