Simply Flying - A Balanced Sim-cade Flight Simulator.

This final year project is my sim-cade flight physics system built from scratch using only Blueprints in Unreal Engine 5. The system finds a middle ground between complex flight simulators and accessible, entertaining arcade mechanics to create an experience that appeals to anyone, regardless of their previous flying experience.

I am a graduate games design student who is passionate about building fresh, fun gameplay mechanics from the ground up and bringing creative technical solutions to the projects I work on. Alongside video games, I also have an interest in exploring other entertainment industries to help bring new experiences to people.

Download my project document



https://www.linkedin.com/in/nathan-grove-557369233/
https://nathangrove.framer.website/

Type of employment sought
Roles requiring Unreal Engine skills, Systems Designer, Games Design, UI/UX Design, Robotics, Games Programmer. Or similar.


Areas available to work
London, Kent, or further; open to relocation and remote roles.



Contact Nathan