Projects
Ragbuild - Games Tools / Systems
As a graduating game design student from University of Staffordshire, I focus on technical design but have experience in design management, level design and integrating technology/systems with game design. Developed in Unreal Engine 5, Ragbuild is physics-based puzzle prototype gameplay with a focus on an attachment system. You must use the provided resources to reach the yellow rings at the end of each puzzle. Experimenting with different attachment points, objects can be connected in multitude of ways. Try varies methods to find your pathway forward, while creating amusing failures.
https://linktr.ee/MilenNakov
Type of employment sought
I am looking to focus on technical design, developing different systems and mechanics during game development. However, I am also intrigued with roles like level design and other positions that require a deep analysis in how game features make players feel, computer science is another career path.
Areas available to work
I would like roles in locations surrounding London, however, I am willing to consider areas outside of London, that are within England.
Contact Milen
