Projects
Queen of The Frenzied Flame
I’m a character artist passionate about crafting mythic and emotional storytelling through 3D design. Queen of the Frenzied Flame is a fan art project reimagining a Tarnished who embraced madness to protect her realm. With corrupted elegance, she rises, headless and aflame, wielding a scythe forged from bone. The goal was to translate the game’s iconic dark fantasy aesthetic into a more realistic style while preserving its essence. Created in ZBrush, 3ds Max, and Maya, textured in Substance Painter, and rendered in Unreal Engine, this piece channels the haunting beauty and tragedy of Elden Ring’s universe.
https://www.artstation.com/mr_salager
https://www.instagram.com/blackscavalier?utm_source=ig_web_button_share_sheet&igsh=ZDNlZDc0MzIxNw==
Type of employment sought
I'm seeking a role as a Character or Generalist Artist to grow professionally and help build emotionally-driven worlds. With experience in character and environment art, I’m eager to join a creative team that values storytelling, style, and artistic vision.
Areas available to work
I'm open to opportunities worldwide, including relocation or remote work. I'm fully committed to taking the first step toward what has always been my dream - working in the industry I'm passionate about.
Contact Santiago