Projects
Prefab Creation Tool
This is a tool created for making spawning random rooms based on the size of a given room. To use this tool, you create a level chunk and give it an ID. Rooms can then be tailored to the specific space and ID and then spawned in again at runtime via Level streaming. This system also supports random item spawns and room spawn weighting.
https://rapidshrimp.github.io/
https://uk.linkedin.com/in/adam-shrimpton
https://adamshrimpton.com
Type of employment sought
Games Programming - AI, tools or UI but comfortable with anything.
Unreal Engine or base C++ preferred but willing to do any engine
Areas available to work
UK based, willing to relocate.
Contact Adam