Projects
Personality-Driven AI
I am a games developer with an interest in all areas of the development pipeline, but specialising in programming, Unreal Engine Blueprinting, and tools development.
The Personality-Driven AI system influences the behaviour of non-player characters by assigning them one of 16 pre-defined personalities, based on the Myers-Briggs Type Indicator. The NPCs emotions, along with the tasks they complete and the frequency at which they are completed, are determined by the personality they have been given.
https://sites.google.com/view/olivia-barnett-gamesportfolio/home
https://uk.linkedin.com/in/olivia-barnett-17656232a
Type of employment sought
I am looking for a role based around programming. I am most interested in developing tools for game development, or gameplay mechanics. My biggest interests are in procedural content generation, and artificially intelligent systems; I find developing behind-the-scenes functionality rewarding.
Areas available to work
Ideally London area/south east England, but open to working anywhere in the UK or Europe.
Contact Olivia
