Parkour Based Movement System

I am an aspiring games programmer with a passion for game development. The project presented is a dissertation piece which focuses on the methods game developers use to ensure fluid movement within their games and how fundamental mechanics can become better with added ‘juiciness’.

The created prototype attempted to adapt findings into practical solutions to achieve movement fluidity with added feedback to create an enjoyable short experience. This project now serves as a framework for future planned projects, which was an added goal achieved whilst in development.

Download my project document



https://www.linkedin.com/in/conPort/
https://conmanconnor.github.io/ConnorPortfolio/

Type of employment sought
I am seeking a role which focuses on programming, preferably working with game mechanics or developing usable items or abilities but I am open to developing my skills in other areas such as complex AI or back-end development.


Areas available to work
-I am willing to move to any cities including but not limited to: London, Liverpool, Cardiff -I am willing to live abroad, as this is one of my key goals after graduation, I am interested in but not limited to: Germany, Netherlands, Canada, USA, Amsterdam



Contact Connor