Projects
Palette and Region Asset Placement Tool
I specialize in tools programming, with a keen focus on the UX of tools. I created this placement tool to speed up the development and prototyping of non-procedural game scenes. To do this, the tool makes use of user made asset palettes that can be modified post-creation, and user defined zones within a scene, allowing users to quickly zone out and paint their scenes. On-top of this, should a user edit a palette outside a scene, a pop up will appear on opening a scene allowing the user to repaint zones using the palette within the scene.
https://sites.google.com/view/cayden-andrews/home
http://www.linkedin.com/in/cayden-andrews-5a9130297
https://linktr.ee/cayden.andrews05
Type of employment sought
Anything programming related but ideally something tools focused.
Areas available to work
Anywhere.
Contact Cayden
