Outpost Zero - Grid Based Space Station Builder With A Tech Tree & Minigame

I am a Technical Designer, aiming to dive deeper into the more technical side of game development. I’ve recently started learning C++ and will spend my Master’s degree further exploring its potential, particularly looking into procedural generation. This prototype was created before I learnt C++, however, it still includes systems built in UE5 Blueprints like a grid-based building system, tech tree and a minigame. Additionally, I plan to take the current building system and evolve it into 3D using sockets, which will hopefully allow players to create more interesting builds.

Download my project document



http://www.linkedin.com/in/michal-sukenik
https://www.michalsukenik.com/
https://github.com/MichalSukenik



Contact Michal