Medieval Wooden Crossbow

I’m a Game Art student aiming to become an environment artist. I’m passionate about crafting immersive environments and detailed assets using tools like Maya, ZBrush, and Unreal Engine. I focus on producing high-quality, realistic work that enhances storytelling and creates engaging experiences within game worlds.

This wooden crossbow was created using Maya for modelling and ZBrush for detailing. I used Substance 3D Painter for texturing and rendered the final asset in Unreal Engine. Inspired by medieval weaponry, the project focused on realistic wood and metal materials, focusing on shape, form, and believable wear.

Download my project document



https://www.artstation.com/zebediahdias7
https://www.linkedin.com/in/zebediah-dias-03719820b/

Type of employment sought
I am seeking an environment artist role or a level designer role


Areas available to work
Manchester, Leamington Spa, London. I am open to others too



Contact Zebediah