Projects
Medieval Combat UI
This project explored the design of a stylized combat UI within a single-player, turn-based strategy framework. The primary challenge focused on balancing visual flair with clarity, ensuring the interface maintained usability and a strong player experience. Combining medieval and post-apocalyptic aesthetics, the project investigated an underexplored area of UI design. While many games within these themes use heavily stylized worlds, this project aimed to create a more grounded visual approach while maintaining the polished and engaging qualities found in the researched titles.
https://harrisonguzenda.com
https://www.linkedin.com/in/harrison-guzenda-105836323/
Type of employment sought
UI and UX Design roles within the games industry, focusing on usability, interface design, and creating immersive player experiences.
Areas available to work
Open to opportunities across the UK, remote positions, and international game studios, particularly within Japan and English-speaking development teams.
Contact Harry
