Projects
Medieval Close Helm
This project was focused on the creation of a medieval helmet, based on a historical Italian close helm. For this project, a cinematic and optimised versions of the model were created. This was done with the idea that the helmet could be used in high fidelity pre-rendered game cinematics as well as in a realtime game environment.
The main aim was to develop my hard surface and texturing skills through this project and bring them up to par with my other skills.
https://www.linkedin.com/in/isabel-simons-boswell/
https://www.artstation.com/isabel-rhiannon
Type of employment sought
I am seeking junior character or creature roles
Areas available to work
Studios based in and around Edinburgh are a local choice, however, I am happy to work anywhere within the UK, provided there is relocation support or online work accessibility.
Contact Isabel
