Medieval Close Helm

This project was focused on the creation of a medieval helmet, based on a historical Italian close helm. For this project, a cinematic and optimised versions of the model were created. This was done with the idea that the helmet could be used in high fidelity pre-rendered game cinematics as well as in a realtime game environment.
The main aim was to develop my hard surface and texturing skills through this project and bring them up to par with my other skills.

Download my project document



https://www.linkedin.com/in/isabel-simons-boswell/
https://www.artstation.com/isabel-rhiannon

Type of employment sought
I am seeking junior character or creature roles


Areas available to work
Studios based in and around Edinburgh are a local choice, however, I am happy to work anywhere within the UK, provided there is relocation support or online work accessibility.



Contact Isabel