Masters Visual Storytelling Project: A Goblins Greed

This project was aimed at exploring a particular deadly sin. I chose to do Greed. Creating a scene where a goblin is stunned at the sight of gold. Ideas were rushing through his mind for how he could use this wealth.

I followed Industry standards regarding the pipeline and software. Using ZBrush, Maya, 3ds Max, Substance Painter and Unreal Engine 5

I created an extensive rig, including facial bones and controls, to allow me to make the model feel alive through its expression.


https://www.linkedin.com/in/toby-brookes/
https://www.artstation.com/tobybrookes

Type of employment sought
Any work that would need CAD skills. Games industry jobs in 3D art. Other types of Games industry jobs like QA.


Areas available to work
Anywhere in the UK is okay but preferably within the West Midlands. Working from home is also available.



Contact Toby