Malady in Bree - Environmental Storytelling / Level Design

Malady in Bree is a short narrative game where you play as a doctor sent to investigate what’s causing so many deaths in a nearby village. With the help of your notebook, you must reach the village and take notes on anything that sticks out.

The project focus is spatial storytelling told diagetically through the world, UI and voice acting. The project currently serves as a vertical slice for what could be a much bigger game later on.

Download my project document



https://www.linkedin.com/in/joseph-belfield-a83012255/
https://belfieldjoseph2001.wixsite.com/joseph-belfield
http://bonobo-dev.itch.io/

Type of employment sought
Level Design Quest/Mission Design System Design


Areas available to work
Anywhere in the UK / Europe.



Contact Joseph