Kamov KA-52 Alligator

I’m a BA (Hons) Game Art Student at the University of Staffordshire specialising in Hard Surface Modelling. I focus on creating highly detailed, game ready assets, with an enphasis on implimenting industry workflows, optimisation, and producing realistic materials.

This Project is a recreation of the Kamov KA-52 Alligator. The Asset was developed using modern production techniques, including a weighted normals mid-poly, RGB masking, material layers, tileable materials, and custom decal and trims. These workflows allow for a high level of detail while maintaining efficient texture usage and optimisation.

This project demonstrates my passion for hard surface art and technical workflows.


https://www.artstation.com/adamsm1th
https://www.linkedin.com/in/adamsmith3d/

Type of employment sought
I am seeking a Junior position within the Games Industry, that is focused on 3D Game Art, preferebley either Hard Surface or Environments related. Another avenue would be a role in Quality Assurance (QA) to help Studios develop their game, and gain experience within the Industry.


Areas available to work
Any 3D Game Art role in Hard Surface or Environments that is UK based, provided relocation assistance is available.



Contact Adam