Projects
Integrating Real-Time Metrics and Telemetry in Live-Multiplayer Games
This was developed as part of a 16 week module, where I designed, pitched, researched, developed, and evaluated the usefulness of data analytics systems in live-service multiplayer games development.
Multiplayer games project where players data is tracked and stored in both an RDBMS and a NoSQL server.
- Data project focused on creating a data implementation handbook for game developers.
- Open-source Unity project including example multiplayer shooter game.
- Next.js Telemetry system for making informed design decisions.
Telemetry from these systems is live-updated on my portfolio website here: https://jamiedovaston.com/game-data
https://jamiedovaston.com/
https://www.linkedin.com/in/jamie-dovaston-814b71273/
https://jamiedovaston.itch.io/
Type of employment sought
Gameplay Programming/Multiplayer Live-Service roles.
Areas available to work
Greater Northamptonshire, Warwickshire, Birmingham
Contact Jamie
