Industrial Outpost

I wanted to focus on making more complex tools in Houdini for environments to speed up iterations on assets while trying to keep with what the module wanted us to do. The main tools that are in this project are the rocks and the FlowMap for the river. Both tools worked really well and were inspired by existing industry workflows from places like Ubisoft, which uses Houdini a lot to get tons of rock styles in Houdini and then sculpt over if needed.

Download my project document



https://www.linkedin.com/in/ethan-m-54b3a8223/
https://ethan_moorfield.artstation.com/
https://www.artstation.com/ethan_moorfield

Type of employment sought
Environment Artist / Houdini Technical Artist


Areas available to work
Anywhere in the UK or US as I have full citizenship for both places.



Contact Ethan