Holo Trigger

PLEASE VIEW PORTFOLIO FOR TRAILER

Holo Trigger was a personal challenge for myself as an aspiring game developer. I wanted to challenge myself in creating a slice of a game in around 3 weeks. I ended up creating a FPS Bullet hell with weapon scaling.

My Reasoning for this project was to prove to myself and others that even when working to a tight time frame, I can still create solid and high quality work.

This project was made in unreal engine 5.7 and uses sourced assets for the gun, animations and audio/sound. All other content was created by myself.


https://jude-hammond-dev-portfolio.my.canva.site
http://www.linkedin.com/in/judehammond2003

Type of employment sought
Any Tech or Design roles related to the game development pipeline


Areas available to work
Anywhere, Available to Relocate Anywhere



Contact Jude