Ghoulist

Ghoulist is a first-person shooter sandbox inspired by iconic shooters such as Ultrakill and Quake, with a wacky, spooky, cel-shaded style and an emphasis on experimentation!

The game was originally made in 4 weeks for an MSc Games Design module on game feel, and has since been updated with new content such as enemies, weapons and a bigger playspace.

I (Jack Blunt) am a technical designer who loves to put a focus on having fun – be it through wacky mechanic ideas or little details, I strive to enjoy making projects as much as people will hopefully do when playing them.


https://sites.google.com/view/jack-blunt-portfolio/home
https://www.linkedin.com/in/jack-blunt-537013236/
https://x.com/BluntDev03

Type of employment sought
A technical designer role would be perfect for me - something where I can both make cool ideas and experiment with them in-engine!


Areas available to work
I'd be happy to work at most places / cities - I normally live in Leicester, but if it was required I would be able to relocate to suit the position.



Contact Jack