Projects
Combat Prototype
A unique combat system utilising modern combat design principles and techniques. Making use of animation driven actions, enemy ai, and many combat actions such as directional attack combos and parries.
- Input Queue System
- Motion Warping / Root Motion
- Data Table Based Combo System
- Enemy State Tree AI Behaviour
- Enemy Combat Manager
- Frame Rate Independent Trace System
- Health / Stamina Component
https://www.willspencergamedesign.co.uk/home
http://www.linkedin.com/in/will-spencer-gdev
Type of employment sought
Technical / Gameplay Designer
Areas available to work
UK
Contact William
