Action Combat System Exploring Player Agency and Tactical Emergent Gameplay

My project is a deep and strategic action combat system inspired by competitive fighting games, giving players agency to play to their own playstyle in a flexible and dynamic battle against a variable AI, within a simplistic yet intuitive and interactive framework, encouraging mind games and strong execution. As a designer and future game director, I believe games are art and interaction in their medium. I’m someone who plays all genres and learns from every source, always improving and pushing my games to never conform to being passable. I’ll defy any conventions and standards to create true, deep, innovative, and never-seen games.

Download my project document



https://roberttitiri.wixsite.com/robert-titiri-design
https://www.linkedin.com/in/robert-titiri-8935ab332/

Type of employment sought
I am seeking for roles within the gameplay design field, be it generalist or specialist positions.


Areas available to work
I am considering positions anywhere in the UK, or for fully remote opportunities outside of the UK.



Contact Robert