Music and Sound
Browse student projects below. You can get in touch with any student by clicking the arrow in a profile and filling out the form.
A video game playable without sight, utilising advanced audio spatialisation techniques such as binaural audio, HRTFs, and head-tracking.
Conceptualisation of AMACAH. A music business model for offering services such as music of Africa lectures, cultural exchange workshops, and corporate events entertainment. In addition, I experimented with quality composition and music production of a song and music video that fused traditional African sounds and western popular music flavours.
Contact Onalenna Lorraine
The focus of this project is largely concerned with music created for the purpose of sync licensing; or pieces specifically composed for certain media projects and media types. The motivation behind it is the spectacular effect that the marriage between music and visuals can produce.
A sound design project focusing on the development of source sounds and music, followed by their implementation into a developing game via the Unreal Engine. The aim was to create a soundscape that was informative, aesthetically relevant, and maintained appropriate propriety within the video game mechanics.