Projects
Radio Static
The project was created over an 8 week period using Unreal Engine 5.2. I acted as the lead of the project as well as the tech and design lead of a group of 21 people across different specialities.
For the project, I designed the game narrative, gameplay loop and clue functionality. The majority of the clues functionality, set up in the engine and initial design was also done by me with blueprint and C++, as well as doing set dressing.
https://multidimensionalsock.github.io/
https://www.linkedin.com/in/multidimensionalsock/
https://multidimensionalsock.itch.io/
Type of employment sought
Gameplay Programmer
Areas available to work
UK and Europe
Contact Robyn